i understand other commentors' frustration, but i personally feel like it's discrediting the actual subtleness and meaning behind this game. a lot of VNs these days are stretched-out yet devoid of any substance. for a game this short, and released in 2014, taarradhin was truly ahead of its time in its storytelling, music composing and art work.
/spoiler but/ the characters have to play a role. you don't talk to a noble like you would to a farmer. moreover, you really don't need "hours" to complete all storylines even if you're a slow-reader. not liking the game is fine, but i don't think calling a character a "chewed-up rice cracker" is a constructive comment in the least.
I like the art, very beautiful, but the story. Like, what? (warning spoiler)
It's seem like that there no consequences for you choices, beside that both slaves dies or the one you "hang out" (by that I mean you have only two instance to pick either slave and if you don't pick the same one twice well that's its) with more doesn't die. I get that this might be the way or the culture of where this story is place, but literally if only one gets scarified then the other is upset visibly. When the main character see this she say something "Oh why she upset this is a great honor." Which is understand as is her culture and her shelter, rich up bring, but it made me wanna scream when the slave you end up marrying and this feels like gaslighting for me, just gets over it. Like they can't get completely upset as they could be easily killed, but it was so quick to the point like "yeah their friend dies but eh its fine their happily marry."
Seconded point I know there culture might not be as same as others, but it seem like they like status in a sense, like they have to look the most beautiful, etc etc. So why was her father just fine with her getting marry to a slave, not commoner a slave!!
They (Creators) could added so much to this story in option and conflicts, but I get maybe they didn't have a lot of time and I'm sorry if I'm being too hard. Just this MC could grown, and learn or not, but there no consequences or addressing the reactions/effects of the slave being scarified.
I don't get it, I made very basic non major choices and had only played the game for 20mins when my slaves ended up getting sacrified. I mean I only got to make 3 choices. I'm I doing something wrong, because that doesn't seem right that I was doing more reading than making choices and I met a bad end that wasn't up to me.
This game is such an amazing exemple of how it is possible to make something that has an simple and short storyline be amzing. I really loved everything. The art is so pretty and amazing and the story has an great messege. Honestly 10/10.
I felt that beyond the art, there really wasn't a lot to this game. Aside from the setting of the game being built seemingly completely on ignorant colonialist stereotypes, the game's quality suffered heavily from the writing. The characters have the personalities of a bunch of chewed-up rice crackers.
For example, you know the male slave (I don't even remember his name; that's how little of an impact was made on me) is smart because the writers *outright say* he's smart. And because he knows what a trout is, I guess, but...what?? And the slaves are so bizarrely okay with being slaves. You don't get to see any emotional development beyond what is heavy-handedly narrated at you. No coping with being *owned,* no tangible shared moments between the characters, nothing. All there is is the characters saying things like "I've never felt so close to someone before," with no buildup or anything. The attachment the characters claim to feel to each other is completely unearned. It was infuriating to slog through what felt like the same 3 lines of dialogue for hours to get the various endings. I think the people at Cyanide Tea have potential, especially in the visual/design area, but I would not recommend this one.
a lovely little vn, i fell in love with the characters and the way that throughout the different paths you learn more about them. i teared up at the true ending and the art is gorgeous!!
Wonderful little game, with a great story line and characters and amazing art style! Very realistic too, when it came to how "rich" people see the rest of world!
I also really liked the option to choose between a guy and a girl, regardless of the fact that the main character was a girl! Really innovative and well thought through!
Overall, great experience and I highly recommend it, considering the fact that it has multiple endings!
I wish you luck and the best in your future projects! ♥️
Oh my goodness this game was wonderful! There was an incredible amount of subtlety in the way that both Jyrik and Araerda were written and I loved how Neqtia's character developed! Artwork was stunning as well ;). I feel blessed to have been able to play this game!
The artstyle is truly amazing, great and beautiful. Sprites are very great and detailed, Characters are very great, interesting and sexy :D CGs and backgroungs and UI are great, too. Plus music is very very nice.
Plot is very interesting. Maybe it's a bit simple and short but I think it's good this way. And it has replay ability, especially to see other endings. Choiches are meaning ful and each romance option has own route.
Edit: The "true" ending is truly beautiful. I've almost cried ♥
I was very impressed by this game! It's so cleverly done.
The way the first "not real" endings goes make us completely sure that the true ending is how it's supposed to be, that ignorance must be fought against and that we must be brave to stand for what we believe is correct. I personally think that there is some kind of reward to people that are open to know the truth, accept it and willing to stand for what is right, even if it comes with a great cost. Even without any reward, I still think it's worth it to be that kind of person, and that's why I love the final end.
The way all the "routes" end up working together as a whole "meaning-maker" is awesome. This game is one of a kind! <3
I have an uncomfortable feelings every time I approached the "not-true" ending, just like there is something off from the big plot... but then I am very glad and happy to the conclusion of the True Ending :')
Such a beautiful game! Both art and story-wise. Heck, even the music was great. The true ending was still very touching, even though this is my second time playing it. Thank you for sharing.
I was immediately drawn to this game because of its artwork. It's different and exotic. But the story was short as I played through different endings. To be honest, the game didn't do much for me.
I liked this game. Sure, it was pretty short but the story was really well developed! Loved the characters and art works, too! I weeped at when I got the "true ending." It was so heart-warming. I really like your works^^
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i understand other commentors' frustration, but i personally feel like it's discrediting the actual subtleness and meaning behind this game. a lot of VNs these days are stretched-out yet devoid of any substance. for a game this short, and released in 2014, taarradhin was truly ahead of its time in its storytelling, music composing and art work.
/spoiler but/ the characters have to play a role. you don't talk to a noble like you would to a farmer. moreover, you really don't need "hours" to complete all storylines even if you're a slow-reader. not liking the game is fine, but i don't think calling a character a "chewed-up rice cracker" is a constructive comment in the least.
I like the art, very beautiful, but the story.
Like, what? (warning spoiler)
It's seem like that there no consequences for you choices, beside that both slaves dies or the one you "hang out" (by that I mean you have only two instance to pick either slave and if you don't pick the same one twice well that's its) with more doesn't die. I get that this might be the way or the culture of where this story is place, but literally if only one gets scarified then the other is upset visibly. When the main character see this she say something "Oh why she upset this is a great honor." Which is understand as is her culture and her shelter, rich up bring, but it made me wanna scream when the slave you end up marrying and this feels like gaslighting for me, just gets over it. Like they can't get completely upset as they could be easily killed, but it was so quick to the point like "yeah their friend dies but eh its fine their happily marry."
Seconded point I know there culture might not be as same as others, but it seem like they like status in a sense, like they have to look the most beautiful, etc etc. So why was her father just fine with her getting marry to a slave, not commoner a slave!!
They (Creators) could added so much to this story in option and conflicts, but I get maybe they didn't have a lot of time and I'm sorry if I'm being too hard. Just this MC could grown, and learn or not, but there no consequences or addressing the reactions/effects of the slave being scarified.
I'm impressed with this VN on all aspects.
Graphics, storylines, endings and it’s free. ^^
I don't get it, I made very basic non major choices and had only played the game for 20mins when my slaves ended up getting sacrified. I mean I only got to make 3 choices. I'm I doing something wrong, because that doesn't seem right that I was doing more reading than making choices and I met a bad end that wasn't up to me.
This game is such an amazing exemple of how it is possible to make something that has an simple and short storyline be amzing. I really loved everything. The art is so pretty and amazing and the story has an great messege. Honestly 10/10.
I felt that beyond the art, there really wasn't a lot to this game. Aside from the setting of the game being built seemingly completely on ignorant colonialist stereotypes, the game's quality suffered heavily from the writing. The characters have the personalities of a bunch of chewed-up rice crackers.
For example, you know the male slave (I don't even remember his name; that's how little of an impact was made on me) is smart because the writers *outright say* he's smart. And because he knows what a trout is, I guess, but...what?? And the slaves are so bizarrely okay with being slaves. You don't get to see any emotional development beyond what is heavy-handedly narrated at you. No coping with being *owned,* no tangible shared moments between the characters, nothing. All there is is the characters saying things like "I've never felt so close to someone before," with no buildup or anything. The attachment the characters claim to feel to each other is completely unearned. It was infuriating to slog through what felt like the same 3 lines of dialogue for hours to get the various endings. I think the people at Cyanide Tea have potential, especially in the visual/design area, but I would not recommend this one.
a lovely little vn, i fell in love with the characters and the way that throughout the different paths you learn more about them. i teared up at the true ending and the art is gorgeous!!
Wonderful little game, with a great story line and characters and amazing art style! Very realistic too, when it came to how "rich" people see the rest of world!
I also really liked the option to choose between a guy and a girl, regardless of the fact that the main character was a girl! Really innovative and well thought through!
Overall, great experience and I highly recommend it, considering the fact that it has multiple endings!
I wish you luck and the best in your future projects! ♥️
Oh my goodness this game was wonderful! There was an incredible amount of subtlety in the way that both Jyrik and Araerda were written and I loved how Neqtia's character developed! Artwork was stunning as well ;). I feel blessed to have been able to play this game!
Welled up at the true ending ♥️ great job, gorgeous artwork
I'm absolutely in love with the art, design, and UI. Haven't read through much of the story but I thought I should gush over the art for now.
This was a wonderful game. The story drew me in and the art is quite beautiful. Im happy to say i was able to complete all the endings.
spoilers
I like this game :)
The artstyle is truly amazing, great and beautiful. Sprites are very great and detailed, Characters are very great, interesting and sexy :D CGs and backgroungs and UI are great, too. Plus music is very very nice.
Plot is very interesting. Maybe it's a bit simple and short but I think it's good this way. And it has replay ability, especially to see other endings. Choiches are meaning ful and each romance option has own route.
Edit: The "true" ending is truly beautiful. I've almost cried ♥
I was very impressed by this game! It's so cleverly done.
The way the first "not real" endings goes make us completely sure that the true ending is how it's supposed to be, that ignorance must be fought against and that we must be brave to stand for what we believe is correct. I personally think that there is some kind of reward to people that are open to know the truth, accept it and willing to stand for what is right, even if it comes with a great cost. Even without any reward, I still think it's worth it to be that kind of person, and that's why I love the final end.
The way all the "routes" end up working together as a whole "meaning-maker" is awesome. This game is one of a kind! <3
I have an uncomfortable feelings every time I approached the "not-true" ending, just like there is something off from the big plot... but then I am very glad and happy to the conclusion of the True Ending :')
Such a beautiful game! Both art and story-wise. Heck, even the music was great. The true ending was still very touching, even though this is my second time playing it. Thank you for sharing.
so i was wondering what cultural/ethnic backround are the people in the game based on? :) very curious
I was immediately drawn to this game because of its artwork. It's different and exotic. But the story was short as I played through different endings. To be honest, the game didn't do much for me.
I liked this game. Sure, it was pretty short but the story was really well developed! Loved the characters and art works, too! I weeped at when I got the "true ending." It was so heart-warming. I really like your works^^